Interesting Beam Engine
Interesting Beam Engine I threw together this beam engine with the Linkage program. It is interesting because the beam moves horizontally instead of having extra links for the steam cylinder connection.
Continue readingInteresting Beam Engine I threw together this beam engine with the Linkage program. It is interesting because the beam moves horizontally instead of having extra links for the steam cylinder connection.
Continue readingThere have been a few improvements made to the Lunar Lander 3D Unity game since my last post. The previous to-do list looked like this: Add a particle system to draw rocket flames. Add a landing pad and detect a successful landing. Add an explode-able version of the…
Continue readingIn the last few years, I would visit the B&N bookstore and look at the game programming books. I once had aspirations to build a highly detailed railroading game with more realistic train and car movements than any retail game of that sort. I even worked out some…
Continue readingThe new Linkage 3.5 is now available. It has connector settings to make a rotating input anchor oscillate between two angles (the first always being zero) with a settable starting position that also gets set automatically when pinning the mechanism. There is also a new start position setting…
Continue readingGet it here: https://blog.rectorsquid.com/download-linkage/ I just added an Oscillation Limit Angle to the connector properties. If set to something above zero, the input will oscillate back and forth to that number of degrees and back. This number is always positive so you must use the RPM value sign…
Continue readingLast week, I spent an evening fixing some bugs in the Linkage program. It’s a bit buggy since I added a bunch of complicated features like gears and fastening. Writing software is hard to do well but not hard to do badly. I once had to tell someone,…
Continue readingNo, it’s not titled “Thrown Together,” that’s just a description of how I started it. As you can see in the video, the base is the working-platform for a previous sculpture (now sitting on a sheet of acrylic) and the motor mounts are just wood bits. First Full…
Continue readingThe next lifter needs a crank that oscillates for about 200 degrees of a circle. The only way to achieve that is to use a motor crank to drive a crank on the big gear that then drives the small gear and its crank. 100 degrees of movement…
Continue readingI had a dilemma; how do I send a bunch of complex JavaScript data within HTML without using AJAX. The server is running Tomcat and the HTML content is generated by some Java classes triggered by a servlet. The funny thing about this is that once I solved…
Continue readingWe backed Unfair by Good Games on Kickstarter having no idea what it would be like. But any game that shows a roller coaster on the box is my type of game! I’ll get right to the point of this review: Unfair is a really fun game. Now…
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