I uploaded a new version of the Linkage program. This update has some new features and some bug fixes. Some of the features listed below were made available in earlier versions but are recent and worth noting here.
Fixed small drawing glitch in solid links that caused a line to have a visible one pixel step in it at certain times when it should not.
Change to always edit and view all layers when loading a new mechanism or starting a new one.
Fix to not draw dotted area rectangle when stretching a zero height (or width) selection (such as a horizontal line). Also don’t allow height adjustment on zero height selections or width adjustment on zero width selections.
Add measurement line option for lines.
Added "add connector" feature.
Added measurement line to element popup gallery and element insert menu.
Added throw distance setting in the link properties dialog box for linear actuators.
Fix to show coordinates of the selected elements when a drag/rotate/stretch operation is done.
Fixed drawing bug that kept links from being filled unless they were marked as solid.
Fix tooltip problem for popup gallery line and measurement line.
Make the popup element gallery/menu use two rows.
Added code to allow for text in the popup gallery if shown in a single column. This is unused so far.
Fixed crash bug in cut/delete code where selected connectors and links being deleted at the same time could cause a crash.
Fixed slightly misplaced connector in Hoeken Linkage example.
Remove option to create sliding connector and sliding anchors without setting slide limits. A connector is a sliding connector if it has sliding limits set and it is not a sliding connector if it does not have sliding limits set.
Make the split operation change a slider into a non-slider but not split it. Split now “unslides” a slider.
Added feature for drawing circles around drawing layer points.
Fixed odd bug that caused left over internal data during delete of a single lone connector or point.
Added Fastening feature for fastening drawing elements to links in the mechanism. The F key is a shortcut for the Fasten operation.
added 0.00005 fudge factor to circle-circle intersection code to make up for rounding issues during point rotations.
Fixed bug in circle intersection code where stopping the rejection of an intersection on one coordinate due to the addition of the fudge factor caused the other coordinate test to be skipped. In other words, an intersection point was not rejected if the fudge factor had an effect in some situation.
I am still working on improving the documentation. The program and documentation are getting big enough to make them sometimes difficult to manage with the few spare minutes I have now and then to work on this.
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