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Linkage Program

Linkage Program

Interesting Beam Engine

Interesting Beam Engine I threw together this beam engine with the Linkage program. It is interesting because the beam moves horizontally instead of having extra links for the steam cylinder connection.

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Linkage Program

New Linkage 3.4

Linkage 3.4 is now available. I got rid of the Elements panel and button. You will now need to right click to insert elements into the mechanism. There are other changes mentioned in the first section of the PDF documentation and in some previous blog posts. Get it…

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Linkage Program

New Linkage Beta Test

Get the Beta Linkage here! If you need this Beta program for Windows XP, send me an email and I’ll send it to you… There’s a new beta test version of the Linkage program. This new version has some bug fixes for things like the crash that sometimes…

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Linkage Program

Linkage Adjuster Knobs

I’m not sure what to call them. On an actuator, there is a small circle that can be used to change the throw length. That little circle is an adjuster knob or adjustment controller or something like that. I’m working towards in-mechanism editing of cams and changing the…

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Linkage Program

Linkage Update

A new version is available in the usual place. I was finally able to spend the hour needed to fix the crash that happened when deleting links that were fastened to gears (or vice-versa). Version 3.3.13 has this fix. A few other changes and fixes: You can now…

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Linkage Program

Fastening Gears with Linkage

The whole “fastening” thing is a bit troublesome for me. I originally wanted to be able to move drawing elements with links and decided to allow “fastening.” This worked pretty well, though there is a bug where deleting a fastened element somehow causes a crash. But fastening isn’t…

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Linkage Program

New Linkage Beta

I have a new Beta test version of the Linkage program. This version has an okay link triangle handling feature as well as a few connector alignment tweaks. it also has a way of selecting links and connectors by name or identifier. It’s still all being tested by…

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Linkage Program

Link Triangles Working, Sort Of…

I have a first draft working for the link triangle simulation. Like I said recently, I am opting to support the most common type of link triangle configuration and ignoring all others. Here are videos of the two variations of supported link triangles: What I did on this…

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